AI Insights · Timothy · July 2023
Top 5 Gacha Games Performance in Greece, Q2 2023
In Q2 2023, the top 5 Gacha games in Greece, including 8 Ball Pool™, Viking Rise: Valhalla, and Honkai: Star Rail, showed varied trends in downloads, revenue, and active users.
In the second quarter of 2023, the performance of the top 5 Gacha games on a unified platform in Greece showcased a range of trends in weekly downloads, revenue, and active users. Here's a closer look at each game's performance, based on data from Sensor Tower.
8 Ball Pool™ from Miniclip.com experienced fluctuations in weekly revenue, peaking at around $6.1K in the first week of May, before settling at approximately $5K towards the end of June. Weekly downloads saw a mid-quarter dip, dropping to about 2.6K in early June, but later rebounded to nearly 4.5K. The game maintained a solid base of active users, fluctuating between 59K and 70K throughout the quarter.
Viking Rise: Valhalla, published by IGG.COM, showed a notable surge in weekly revenue in mid-June, reaching nearly $3.9K, before dropping to around $2.5K by the end of the month. Downloads experienced a significant decline over the quarter, starting at over 9.4K in mid-April and falling to just 919 by late June. Active users mirrored this trend, peaking at 9.3K in late April and decreasing to around 5.3K by the end of June.
Honkai: Star Rail from COGNOSPHERE PTE. LTD. demonstrated a strong start with weekly revenue hitting $8.5K in early May, though it declined to approximately $4.4K by late June. Weekly downloads peaked at over 13.5K in late April but saw a sharp decline, ending the quarter at just 556. The active user base followed a similar pattern, peaking at 18.5K in early May and gradually dropping to around 11.8K by the end of June.
Stormshot: Isle of Adventure, by FunPlus International AG, showed a consistent upward trend in weekly revenue, peaking at $4.4K in late May. Downloads, however, saw a decrease from 6.2K in mid-April to about 1.2K by the end of June. Active users increased from 3K in late March to over 7.6K in mid-April, maintaining a steady level of around 5.5K towards the quarter's end.
Lastly, Mario Kart Tour by Nintendo Co., Ltd. had a relatively stable revenue stream, generally hovering around $200 each week. Downloads spiked at 12.4K in late April but averaged around 1.1K towards the end of June. Active users saw a significant increase from 5.4K in late March to nearly 19.6K by late April, before settling at around 7.8K by the end of June.
For more detailed insights and trends, visit Sensor Tower.